Hall of Storm Giants

Hall of Storm Giants

UColor identity
Land
If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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Format Legality

Pioneer: LegalModern: LegalLegacy: LegalVintage: LegalCommander: Legal
Foil
$28.13
CommanderEDHREC →
0.6%
of eligible decks
27,682
Commander decks
0.1
salt score

Collection